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Michael Robinson – Portfolio

Programming Portfolio of Michael Robinson

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Category: Personal

Thing on a Spring (GMTK Game Jam)

August 25, 2017 pooty Personal, Portfolio

This game was my submission for Mark Brown’s Game Maker’s Toolkit Game Jam. The theme for the jam was Downwell’s Dual Purpose Design. The idea

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2D Platform Engine (GameMaker Studio 2)

August 24, 2017 pooty Personal, Portfolio

This engine is currently a work in progress. It is a 2D platforming engine based heavily on platform games for the Sega Master System. The

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Dankest Dungeon (C++ UE4)

March 28, 2017 pooty Personal, Uncategorized

Dankest Dungeon was my final year group project. The composition of the team was as follows: Two programmers (I was one of the two) Two

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Modular (C++ UE4)

March 28, 2017 pooty Personal, Uncategorized

Modular was the work I did for my solo project in the final year of university. It is a side-scrolling stealth game, where the player

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Prince of Persia Password Generator (JavaScript)

March 28, 2017 pooty Personal, Uncategorized

I initially made a C# version of this. That version allows the user to generate passwords that are compatible with the Master System and Super

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Prince of Persia Password Generator (C#)

March 28, 2017 pooty Personal, Uncategorized

This version produces passwords for the Sega Master System and Super Nintendo versions of Prince of Persia. I will explain how the Master System version

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